Let’s Get Physical (LGP) is tried and tested. Eight local authorities have delivered successful programmes since 2014.

The Pupils’ Experience

In the first week of the programme, a specially trained coach visits each school to deliver a taster session to an entire year group.  After that, selected pupils in groups of 15-20 take part once a week, for 6 to 9 weeks, in free, fun, confidence-building physical activities.  The sessions are run in the school building but out of curriculum time, often at lunch-time or immediately after school.  The activities are non-traditional sports such as boxercise, zumba, musical martial arts, and games.  Pupils get to know and trust the coach, who is the same person each week and specially trained to help less confident children.  Pupils then receive information about community-based sessions and clubs that they might like to join in the evening and weekends.  When they go there, they find the same coach they know from school.

 

The Programme Cycle

 Let's Get Physical Cycle

 LGP follows a recognised programme cycle.

  1. Identify need: LGP is generally commissioned in the most deprived areas of the UK that have stated priorities to address childhood obesity and physical inactivity.  They are usually areas where there is also a gap in the provision for ‘non-sporty’ children

  2. Consult young people and stakeholders: in every area there will be people and organisations with an interest in helping more children to get active.  Through consultation, we can identify who can be involved in delivering, managing or referring to the LGP programme.  Consultation with young people ensures we design the kind of programme they will like

  3. Develop a plan: there are always options for where, when and how LGP is delivered in each area.  Commissioned outcomes are likely to be a combination of increasing physical activity levels, improving wellbeing, improving diet and weight management, developing the workforce, and empowering health champions.  After considering all the options, we choose the plan best suited to local needs, circumstances and expected outcomes

  4. Deliver the programme: there are several elements in an LGP programme (h/l), yet it is still very simple to deliver.  Physical inactivity is a complex, social and health issue; the solution needs to be sophisticated in design and yet easy to execute.  It is always done in partnership

  5. Learn and share learning: By knowing from the outset what we are trying to achieve and how, we can assess and learn from each programme.  Despite highly successful results to date, we are never complacent.  As new evidence emerges, we adapt our model

 

The Curriculum Timetable

Let's Get Physical Table 1

 

The Curriculum Elements

 

Taster Sessions

These are run in school for the entire year group; they usually last one hour and provide a taster of the activities that will be on offer during the 6-week programme

Pupil Selection

LGP works because it is designed specifically for children who avoid school sport & PE and take no part in community sport.  Selection for the programme happens naturally: more sporty children opt out of the activities because they are too easy and boring for them.  The StreetGames staff work with teachers at the school to ensure those pupils who have most to gain get to take part.  Typically, these are pupils who are inactive and/or overweight.  Up to 20 pupils take part in each programme

Baseline Survey

We use the validated Physical Activity Questionnaire for Older Children (PAQ-C) to monitor changes in physical activity levels; the baseline measure is taken before the school-based programme starts and again 6 and 12 months later; pupils can complete the survey online or on paper, at home or at school.  We can collect baseline data about wellbeing, BMI and/or other indicators at the same time

School-based Programme

The Let’s Get Physical coach and volunteers come into school once per week for 6 weeks to deliver fun, confidence-building physical activities to the group of 20 selected pupils; the timing and location of the sessions is agreed with the school; they are usually run within the school building but out of curriculum time i.e during breaks or after school

Activities

Boxercise, martial arts to music, zumba and dodgeball are favourites; the purpose is to build basic confidence and enjoyment of being active in a group

FUNdamentals

The FUNdamentals approach to physical activity takes young people on a progressive journey from the basics of balance, agility and coordination to the more complex core skills of running, jumping, throwing, catching and striking; skills are then further developed using basic game concepts such as invasion, net and wall games, catching and fielding; the purpose throughout is to build confidence and a sense of enjoyment, making it more likely that pupils will choose to stay active

Incentives

Rewards are an important contributor to behaviour change; Let’s Get Physical participants receive a ‘loyalty’ membership card at the outset, as well as by a wristband, a drawstring bag and a T-shirt at various stages of the programme; each pupil also receives a pedometer for weekly goal setting.

Community-based Sessions

At around Week 4 in the school-based programme, pupils are signposted to community-based sessions that are close to where they live and take place in the evening and at the weekends; these sessions are run by the same staff who run the school-based sessions, but they are open to all friends and family members; the community sessions continue long after the school-based sessions have ended and provide the means of sustained participation

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